Skelmsentials

Changelog

Development history

This is a source-branch tracker, not a public release changelog. No installable release has been confirmed on `main`.

Source snapshot — 18 October 2026#

Branch Commit Milestone
main e3cd59c Initial README and licence only
develop e2c1064 1.1.0 foundation source
feature/player-utilities-1.2 c5cdd85 1.2.0-beta utilities
feature/shop-1.3 9efc67c 1.3.0-beta GUI shop and branding polish

1.1.0-foundation — develop#

  • Command handlers for homes, public warps, spawn, RTP, teleport requests, back, internal economy, chat preset/emoji shortcuts and GUI menus.
  • Game-mode commands and selector GUI with separate permissions.
  • Branding and MiniMessage-backed messages, feature switches and configurable menus.
  • Paper 26.1.2 baseline with Java 25 target; further versions still need verification.

1.2.0-beta — feature/player-utilities-1.2#

  • Player utility commands: heal, feed, god, fly, speed, repair, hat, workbench, ender chest, trash, anvil.
  • /utilities GUI and shortcut in /menu.
  • Per-command enablement, cooldowns, optional costs and permission checks.
  • Guardrails including explicit trash inventory warning and configurable god-mode behaviour.

1.3.0-beta — feature/shop-1.3#

  • /shop with 10 starter categories and 200+ items, buy/sell quantity selector and paged inventory menus.
  • /sell, /sellall, /worth and administrative price/reload commands.
  • Configurable shop.yml and transaction protections; trades currently use internal economy rather than Vault.
  • Player-visible branding defaults to SkelmMC, Repair icon switched to Mace, and menu migration fixes.

Release policy#

Features will only be marked released once they appear in a published build and the relevant server/gameplay checks are confirmed. An unmerged feature branch is never proof of a stable release. This page will be updated when source branches or releases change.

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